Base Modelled in Maya 2018 Muscles and other details were given in Mudbox 2018 6th was the highest level in Mudbox Mudbox poly count 62 Lakh Render in Maya Arnold renders & Material Used. Normal & Displacement Maps used for Detail in Maya Maps were generated in Mudbox 2018 Wacom & Mouse Both Used Close-up Front Angle Changed Top Back Ambient Occlusion Wireframes on ambient occlusion. after smooth applied Normal / Displacement Paradise Creation 2018 Copyright
IMAGINATION COMES ALIVE