3D Table Clock September 21, 2017 Modeled in Autodesk Maya 2018. Textured in Maya. Lighting in Maya. Arnold 5 Material used. Composite in Maya. Render in Arnold Render 5. Retouching was done in Photoshop cs6. Final Output. Closeup Render. Separate Render. Ambient Occlusion Wireframes on ambient occlusion. after smooth applied Paradise Creation 2018 Copyright Share Get link Facebook X Pinterest Email Other Apps Share Get link Facebook X Pinterest Email Other Apps Comments
Human Lungs October 03, 2021 Modeled in Maya PBR Materials Baked Textures in Arnold Maya Normal Created : https://cpetry.github.io/NormalMap-Online/ Other maps in Photoshop. Sketchfab: https://bit.ly/3itCoTH Read more
Hand Bag June 19, 2022 LowPoly Bag. Modeled In Maya. Uv's done in Maya. Textured in Substance Painter. Render in Iray. SketchFab: https://bit.ly/39yKlpa Read more
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