Skip to main content

Still Life


  • Modeled in Autodesk Maya 2018.
  • Textured in Maya.
  • Detailed in Mudbox 2018.
  • Map generated in Mudbox.
  • Lighting in Maya.
  • Uv unwrapped in Maya. 
  • Arnold 5 Material used.
  • Composite in Maya.
  • Render in Arnold Render 5.
  • Retouching was done in Photoshop cs6.

Final Output.

Ambient Occlusion

Wireframes on ambient occlusion.
after smooth applied 


Paradise Creation copyright 2018



Comments

Post a Comment

Popular posts from this blog

SOFA

Modeled  in Maya Textured in Maya Pillows and fabric in Marvelous designer  Rendering in Arnold  Free time render testing  I hope you guys will like.

Hand Bag

 LowPoly Bag.  Modeled In Maya. Uv's done in Maya. Textured in Substance Painter. Render in Iray.  SketchFab:  https://bit.ly/39yKlpa

Bedroom

Modeled in Maya 2018 Uv's Done Texturing Done  Rendered in Arnold 5.0 Composite in Maya Retouch in Photoshop CC Bedroom