- Mr. Bob Parr
- Modeled in Maya 2018
- Uv's Done
- Texturing Done
- Rendered in Arnold 5.0
- Composite in Maya
- Retouch in Photoshop CC
- Character modeled in Maya 2018
- Textured in Maya
- Rendered in Arnold Renderer 5
- Arnold Material used
- Retouch in photoshopcs6
- Completed within 26hrs.
Torso
- Base Modelled in Maya 2018
- Muscles and other details were given in Mudbox 2018
- 6th was the highest level in Mudbox
- Mudbox poly count 62 Lakh
- Render in Maya
- Arnold renders & Material Used.
- Normal & Displacement Maps used for Detail in Maya
- Maps were generated in Mudbox 2018
- Wacom & Mouse Both Used
THE THIEF
My free time sculpting in ZBrush.
Modeled in Zbrush
Textured in Zbrush
Rendered in Zbrush.
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