Modeled in Maya. Detailed in Zbrush. Uvs in Maya. Retopo in Maya. Textured in S ubstance Painter. Maps baked in substance painter. Render in Iray. Retouching in Photoshop. Sketchfab: https://skfb.ly/6IUYt Render 01 Render 02 Render 03 Render 04 Render 05 Render 06 Occlusion Uvs solved Maps
IMAGINATION COMES ALIVE