Skip to main content

Thor Hammer

  • Modeled in Maya. 
  • Detailed in Zbrush.
  • Uvs in Maya.
  • Retopo in Maya.
  • Textured in Substance Painter.
  • Maps baked in substance painter.
  • Render in Iray.
  • Retouching in Photoshop.
  • Sketchfab: https://skfb.ly/6IUYt

Render 01

Render 02

Render 03

Render 04

Render 05

Render 06

Occlusion

Uvs solved

Maps

Comments

Popular posts from this blog

Ear birds

 Modelled in Maya Rendered in Arnold 

Hand Bag

 LowPoly Bag.  Modeled In Maya. Uv's done in Maya. Textured in Substance Painter. Render in Iray.  SketchFab:  https://bit.ly/39yKlpa

Chesterfield Chair

Modeling done in Maya Uvs In Maya Render in Arnold  Post production PS