- Modeled in Maya.
- Detailed in Zbrush.
- Uvs in Maya.
- Retopo in Maya.
- Textured in Substance Painter.
- Maps baked in substance painter.
- Render in Iray.
- Retouching in Photoshop.
- Sketchfab: https://skfb.ly/6IUYt
Render 01 |
Render 02 |
Render 03 |
Render 04 |
Render 05 |
Render 06 |
Occlusion |
Uvs solved |
Maps |
Comments
Post a Comment