Skip to main content

Posts

Showing posts from March, 2019

Thor Hammer

Modeled in Maya.  Detailed in Zbrush. Uvs in Maya. Retopo in Maya. Textured in S ubstance Painter. Maps baked in substance painter. Render in Iray. Retouching in Photoshop. Sketchfab:  https://skfb.ly/6IUYt Render 01 Render 02 Render 03 Render 04 Render 05 Render 06 Occlusion Uvs solved Maps

Lowpoly Game Axe

Modeled in Maya.  Detailed in Zbrush. Uvs in Maya. Retopo in Maya. Textured in S ubstance Painter. Maps baked in substance painter. Render in Iray.     Sketchfab:  https://skfb.ly/6HYOx copyright 2019 paradise creation