- Modeled in Maya 2018
- Version low poly model for games
- Uv's solved in Maya
- Detailed in Mudbox.
- All maps baked in Substance Panter.
- Textured in Substance Panter
- Retouch in Photoshop
Front -Final output
Occlusion
Wireframe on Ao
Bottom
Top
Closeup-01
Closeup with DOF
Other detail
Uv's
Paradise Creation copyright 2018
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