Modeled in Maya 2018 Version low poly model for games Uv's solved in Maya Detailed in Mudbox. All maps baked in Substance Panter. Textured in Substance Panter Retouch in Photoshop Front -Final output Occlusion Wireframe on Ao Bottom Top Closeup-01 Closeup with DOF Other detail Uv's Paradise Creation copyright 2018
Modeled in Maya 2018 Arnold material used Rendered in Arnold Completed in 24 hrs Full detailed model in 2k resolution Final Output. Final Output. Occlusion wireframe on Ao Bottom Bolts/Screws/Supporter/Iron strips supporters Copyright Paradise Creation 2018